A 4-Aniimo squad is built by covering four roles — DPS + Break + Regen + (Healer or Support) — and maintaining at least two different elements for type advantage. The tier list below shows the current meta snapshot; the build principles show you how to use it without rebuilding your team every patch.

How to build a squad

  1. Roles first, elements second

    Cover all four roles before optimizing for elemental coverage.

  2. Bring a Breaker

    Breakers create damage windows; without one, fights drag and DPS never lands.

  3. Cover at least two different elements

    The nine-element type system gives significant damage bonuses, so an all-Grass squad dies to the first Wind-type boss.

  4. Adjust to enemy matchup

    Need more energy? Swap in a Regen unit. Too squishy? Add a Healer. Fights dragging? Boost DPS or Break power.

  5. Use the in-game Team Builder

    It evaluates your 4-slot squad out of 100 and produces a shareable link.

Early-game team example

Tank (HP mitigation) — Waleetle (Rock, S-tier, trait +20%)

Anchors the squad with HP mitigation and Rock-type bulk.

DPS carry — Thornblade (Grass, SS, trait +40%)

Trait scales with HP loss; punishes low-HP foes.

Support — Fennelun or Lunara (S, trait +40%)

Strongest buff scaling; both are strong S-tier picks.

Flex — Soleon or Helion (S-tier)

All-rounder slot that keeps two elements (Rock + Grass with a Light support).

Mid-game team example

Slot 1 DPS — Thornblade or Irisalis

Top Grass damage carry.

Slot 2 Tank — Grizbo or Minespine

Rock tank bulk; Minespine has the highest HP in tier.

Slot 3 Support / Heal — Lunara

Best +40% support scaler.

Slot 4 Elemental coverage — Sherro, Fulminitis, or Glynsera

Swap to whatever element the current boss line is weak to.

Current tier list snapshot (SS Tier)

AniimoElementATKHPTraitScore

Thornblade

Grass

323

7,818

+40%

78

Irisalis

Grass (Legendary)

348

6,533

—

77

Grizbo

Rock

332

8,246

+15%

76

Scorchhowl

Fire

318

7,764

+25%

75

Waleetle

Rock

305

7,496

+20%

74

Pawney

Dark

334

7,496

—

72

Ignitis

Dark

334

7,496

+25%

72

Cornet

Wind

323

6,211

+5%

71

Minespine

Rock

240

8,568

—

71

S tier standouts

AniimoElementTraitScore

Irisal

Grass

+15%

70

Soleon

—

+15%

70

Fennelun / Lunara

—

+40% (best trait scalers)

70

Infergon

Fire

—

68

Sherro

Water

+20%

68

Glynsera

Ice

+11%

66

Fulminitis

Electric

Top raw ATK 348

65

Element patterns

Grass dominates SS with Thornblade + Irisalis leading; Rock offers the tankiest walls (Minespine 8,568 HP, Grizbo 8,246 HP); Dark provides top trait-scaling bruisers (Ignitis +25%). Fire / Dark dual-type Loris Lup and Rock / Grass dual-type Shrubclaw appear in S.

How to use the tier list

A tier list is a snapshot, not a rulebook. Don't rebuild your team around a tier-list shuffle every patch — the meta is still shifting in Version 1.0. Use SS units as goals — the early-game team example already routes Thornblade and Lunara in for that reason. Replace weak members as better Aniimo appear naturally. Don't burn Sparkling Cubes chasing a tier change you'll regret. The official in-game Team Builder (out of 100, shareable link) is the daily tool; the tier list is the long-view plan.